April 2007

You are currently browsing the articles from Photoshop 3D written in the month of April 2007.

3D Fishtank

3D Fishtank. 3 hours project

Once superintendant of the building I live, got to the sea and caught Goldfish. The little one started to ask bastard let her go. She promiced to fulfil any three wishes, that come to his head. He thought for a while and then exclaimed:

– I wish to have lips much larger, than I have!

In a turn of a second his lips were really huge… Super was out of his excitment. He flapped his lips over and over again. And Goldfish reminded him to think the second wish.

– I wish to have my nose twice larger!

Super touched his nose and was about to jump of a pleasure feeling trunk-size thing.

And Goldfish demanded for a third and the last wish. This time super thought a lot and finally got a final decision:

– I wish my ears were thrice larger!

And in a blink of an eye his ears became a size of a two parachutes. My super was so damn happy when he looked in his pocket mirror. He became really happy, as he never was. And Goldfish asked my super a question right before to leave:

– Listen, sucker! All people ask for business luck, good health, for money after all… what about you, why couldn’t you ask the same?

– Could I? – mumbled surprized super.

I got to ask my Goldfish about something different, I will need to think a bit…

 

Bike
 

1. There’s nothing exciting about creation of a simple black dot. I say it suppose to be large, really big! That’s how I started build a home for my little fishie.

Bike
 

2. From the supplied picture you can see how spherical aquarium was designed. Also, I created three more shapes: topmost will serve as tank opening, middle will be water surface and last, half-spherical one, will be a water.

Bike
 
3. Here’s how same objects look like after I applied complicated Layer Styles to all of them
Bike
 
4. You can see detailed information of each effect applied to aquarium parts to make them look "glassy"’
Bike
Bike
 
5. In this step I added 3-legged stand, which wire parts was made by stroking Path and leaf-like holders are Emboss-effected things.
Bike
 
6. My Goldfish skin texture was made of design of small black’n’white gradational circles. I named it "okg – Fish Scale 07" and you can use this pattern for your own projects – click with right mouse buttton on corresponding picture and chose Copy. Open Photoshop and Paste in New Document. Select cells as shown on the provided image and go to Edit -> Define Pattern. If I were you, I’d honor someone who created this pattern and name after him…
Bike
 
7. I added some objects (each was made on its own Layers) and applied various Layer Styles. In most cases it was Bevel and Emboss. After all it is #1 effect to create 3d effects. For example: stomach was made of the edge blurred ellipse with applied Bevel and Emboss Layer Style as well.
Bike
 
8. Interesting thing was done in a case to create Goldfish tail and fins texture. First I created New Layer and filled in white. Than I evenly devided it by half with Rectangular Marquee Selection Tool and fill in black I deselected all(Control+D). And applied Wind Filter 4 or 5 times… heck, maybe more. Then I changed Layer mode to Multiply to see though the white are and copied this Layer two times. Original was for tail, one of duplicated for top fin and second for lower fins. And set all of the textured Layers as a Clipping Mask to fins and tail Layers.
Bike
 
9. Next step was case of a fun. I assembled all my Gold Fishie parts together to get(you have to accept my statement) quite a nice result.
Bike
 
10. As always, the rest of things were matter of time and technique. Tell you the truth, I was awfully bored making those tiny things… But give me some credit – I finally finished this project.
Bike
 
11. I pasted assembled Gold fish to a her new home and set its Layer to Overlay mode. domain name appraisals . I am still thinking about my three wishes. What about ya?
Bike

Written by okgrafix on April 14th, 2007 with 6 comments.
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3D Bike

3D Bike. 3 hours project

I want to ride my bicycle
I want to ride my bike
I want to ride my bicycle
I want to ride my bike

That’s how Freddy and his guys started their famous song. That’s what I sang yesterday afternoon riding my "Queen of the Road". Yes, it is Her Majesty. After all, I am this bike master and have all rights to name it anyway I want…

Bike
 
1. Silhoette of the frame of my bike was made with Rounded Rectangle Tool pieces on Alpha Channel. To make these pieces connections rounded I applied Gaussian Blur first and "Thresholded" then.
Bike
 
2. Bike wheels where made by bunch of the variously stroked circles. Layer Styles where applied to tire circle, small amount of Bevel/Emboss, you know… Wheels spokes were done by using not well known trick. Maybe just a few designers know that you shouldn’t go to Adobe Illustrator to use its “Step and Repeat” command. Because it is right here, in Photoshop! In this particular case I created Spoke #1 with Line Tool(U) and selected my spoke. Then I needed to Free Transform it(Control/Command+T). I moved center of rotation from center of spoke right to the center of my wheel. Then… I wasn’t best math student in the school, though I could easily figured out the angle rotation. With 16 wheel spokes altogether, I had 8 spokes on one side of the wheel, so my angle is 360/8=40°. So all I had to do, it was type my angle value in the Free Transform Tool Properties Palette. And now hocus-pocus. Holding three main keys(Control/Command + Shift + Alt/Option), I started my “Finger Dance”(this sentence is copyrighted by me… use it only with reference to Photoshop3d.com or me, Felix d’Obrin)… So, Control/Command + Shift + Alt/Option… and of course T. Again and again. Result of my “Finger Dance” is seen in the picture below. Last, I duplicated spokes Layer and rotated it 20° CW(or CCW).
Bike
 
3. To all of my shapes I applied Layer Styles. See its detailed settings from images below :
Bike
 
4. Similar technique I mentioned in the paragraph 2, I use creating star. The difference was, instead of using Properties Palette I did it manually, with Info Palette… just for fun.
Bike
 
5. Star itself was made with Poligon Tool(U) and setting shown in the picture.
Bike
 
6. Chain needed a bit of my attention. First I made link piece and defined it as a Brush. In the following step I made chain Path. To properly set links on my path I used Shape Dynamics in the Brush Palette. All options and controls set to "0" and "Off", except Adgle Jitter – its control should indicate "Direction". Only then we will receive willing result.
Bike
 
7. Unexpectedly, problem with frame texture was solved quite easily: Satin option of Layer Style Palette gave me want I wanted.
Bike
 
8. As always, the rest of things were matter of time and technique. Tell you the truth, I was awfully bored making those tiny things… But give me some credit – I finally finished this project.
Bike

Written by okgrafix on April 5th, 2007 with 2 comments.
Read more articles on artificial.